Jet Set Radio:
One game that uses this style is the game Jet Set Radio which is a game about rollerskating as your transport while you do tricks, missions and challenges throughout. From this concept art we can see that the characters hands and feet have been exaggerated to look quite large which isn't a bad thing as doing sch things makes this character different to others. This is possibly only one idea for this character as it is a rough sketch and the artist is just jotting down as many ideas as possible whenever he thinks of them.
The environment in Jet Set Radio is also drawn to be very cartoon like however it can look bland at times even though there are many colours each building is basically a coloured box with no exterior design or flare added to them. When creating my environment I would most likely stay away from doing something like this as I just don't personally find it interesting.
Borderlands 2:
The characters from Borderlands 2 have quite a cartoon look to them but they are also realistic in a sense but would give me room to make somethings look exaggerated or silly. The concept art I am looking at shows me that from the initial idea the designers didn't stray too far when coming up with different ideas for what this character could look like. However there are a lot of ideas to choose from that have most likely been drawn in a short amount of time.
The weapons in the borderlands games have always been outgoing, fun and extremely colourful which I really enjoy about this weapons, you can go over the top and create any sort of weapon you want. When creating a weapon like this you can just let your imagination go wild.
The Legend Of Zelda: Wind Waker:
The environment in this game is very smooth, bright and colourful which is a really good thing as it makes the game incredibly visually appealing but for me the art style is a bit too much like a cartoon.
In this rendition of The Legen Of Zelda they have chosen to use the cel shaded art style for the main character Link and my opinion is basically just the same as the environment, the character is more child friendly and approachable but not the particular art style that I want to use for my project.
Where are you sources Jake
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